![]() The on-screen helper is a dynamic mouse icon that floats around the GUI highlighting what buttons and menu options to press. PGM has two on-screen tutorials to show you step by step, how to create a simple side view or a top-down view project. To get you started in your new adventures in game design. The system requirements are not too excessive either. The whole shebang comes in at just over a gig with all the starter tilesets, sprite sheets and audio assets included. The download size was very compact compared to the huge packages of Unity and Unreal. I’ve not used any of the previous maker series of dev tools before so I was very curious about the capabilities of this new game engine. So my tastes and expectations of what a creation program should offer may differ greatly from yours, dear reader. ![]() I have a very basic knowledge of game logic and prefer visual scripting rather than the likes of Java or C#. From STOS Basic to the current iterations of Unity and Unreal. ![]() I have dabbled with various game creation tools over the years. I like to highlight the fact that I’m not a programmer or any kind of audio or sprite wizard.
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